=LIGS= vs GTFO

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Re: =LIGS= vs GTFO

Postby GTFO. Luckyg » 24 Apr 2011, 22:48

i've sorted a dods match config out for yee, and it should all be configured ready for the match, however it might be best if a few peeps jump on when the server goes up (shortly) before the match and test it out to make sure it all works to the rules and if not I can make any corrections to it.
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Re: =LIGS= vs GTFO

Postby GTFO. Kitten » 24 Apr 2011, 23:21

Thanks Lucky :wink:
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Re: =LIGS= vs GTFO

Postby GTFO. Unflux » 24 Apr 2011, 23:26

Server information:
Code: Select all
Name - GTFOGaming.co.uk DODS #00 =LIGS= vs GTFO [KillerCreation.co.uk]
Socket - 81.19.219.81:27020
Password - Currently none, can be put in place for match time
Status - Online but not running the match config


Match configuration as supplied by Lucky:
Code: Select all
// Server Logging
log on
mp_logdetail "3"

// DOD Game Settings
dod_bonusround "0"
dod_bonusroundtime "5"
dod_freezecam "0"
dod_friendlyfiresafezone "0"

// Multiplayer CVARS
mp_allowrandomclass "0"
mp_allowspectators "1"
mp_autocrosshair "1"
mp_autokick "0"
mp_chattime "12"
mp_clan_ready_signal "ready"
mp_clan_readyrestart "1"
mp_combinemglimits "1"
mp_falldamage "0"
mp_flashlight "1"
mp_footsteps "1"
mp_forcecamera "1"
mp_forcerespawn "1"
mp_fraglimit "0"
mp_friendlyfire "1"
mp_limitteams "8"
mp_tickpointinterval "30"
mp_timelimit "0"
mp_roundtime "20"
mp_restartwarmup "1"
mp_warmup_time "-1"
mp_winlimit "0"
mp_maxrounds "3"

// Server Side CVARS
sv_alltalk "0"
sv_cheats "0"
sv_client_cmdrate_difference "30"
sv_client_predict "1"
sv_client_max_interp_ratio "2"
sv_client_min_interp_ratio "0"
sv_client_min_interp "0"
sv_client_max_interp "0.033"
sv_consistency "2"
sv_forcepreload "1"
sv_friction "8"
sv_gravity "800"
sv_maxrate "30000"
sv_maxupdaterate "101"
sv_maxcmdrate "101"
sv_mincmdrate "33"
sv_minrate "10000"
sv_minupdaterate "33"
sv_pausable "0"

sv_stopspeed "50"
sv_turbophysics "1"
sv_voiceenable "1"
sv_wateraccelerate "10"
sv_waterfriction "1"

// Pure Mode
sv_pure "2"
sv_allow_color_correction "0"
sv_allow_wait_command "0"
sv_pure_kick_clients "1"

say "CG MATCH Config - executed."
say "Good Luck and Have Fun!"
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Re: =LIGS= vs GTFO

Postby GTFO. Avenger » 30 Apr 2011, 02:10

Alltalk could be turned on...
Also do we normally have fall damage on or off? Just seen its off here and wonder which way our servers have it.

Apart from that everything looks great guys, thanks so much for the help :D
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Re: =LIGS= vs GTFO

Postby GTFO. Unflux » 30 Apr 2011, 10:52

GTFO. Avenger wrote:Alltalk could be turned on...
Also do we normally have fall damage on or off? Just seen its off here and wonder which way our servers have it.

Apart from that everything looks great guys, thanks so much for the help :D


Surely you don't want alltalk enabled in a match config file?

As for fall damage, unsure for DODS, TF2 has it enabled. I'd possibly suggest having it enabled for the match.
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Re: =LIGS= vs GTFO

Postby GTFO. Luckyg » 30 Apr 2011, 12:18

just looking at a load of dods match configs it seems they all disable fall damage, but its your decision at the end of the day :)
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Re: =LIGS= vs GTFO

Postby sniped by a GIRL » 01 May 2011, 20:00

hey guys,

just wondering if you have picked a map as my guys are wondering :)

Thanks,

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Re: =LIGS= vs GTFO

Postby GTFO. Avenger » 02 May 2011, 04:16

Think its most likely to be dod_flash. Can't see it being any different.

Alltalk on, because we use mumble and means we can talk to other team quickly for whatever reason rather than typing.
Quite a lot matches do it that way.

Ok lucky, leave it as it is then thanks :D
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Re: =LIGS= vs GTFO

Postby GTFO. Ragostini » 02 May 2011, 11:47

Flash it is,
Match server IP is: 81.19.219.81:27020, but it'll be empty.
If you guys want to try the map out, we have a dedi flash server 81.19.219.83:27045, this should give you a feel for the type of ping you'll be getting.

steam://connect/81.19.219.83:27045
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Re: =LIGS= vs GTFO

Postby sniped by a GIRL » 02 May 2011, 19:16

Great!

Thanks so much guys!!! :) :) :) :)
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Re: =LIGS= vs GTFO

Postby GTFO. Avenger » 08 May 2011, 00:03

Thanks for another interesting game guys!
Shame it went tits up with the server, and not swapping teams :roll: , but we all had some good fun (especially Sammo who gets the "Largest Team Kill" Award).
Big thanks to Gash for arranging a server at such short notice, and to Lucky for providing the config, and to both of you for playing!

Hopefully get a proper re-match in with the team that was meant to be playing....Tommy maybe ask if you thought it wasn't on....we lost Master because of that too :(
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Re: =LIGS= vs GTFO

Postby Rockford » 08 May 2011, 00:16

GG and Good fun! Much closer result this time. Thanks for organising! :D
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Re: =LIGS= vs GTFO

Postby GTFO. Ragostini » 08 May 2011, 00:35

GG All, and thanks Gash for sorting the server, and joining in at short notice.
dod_flash0005.jpg

The TK was fun, but had an interesting effect on rank. :lol:
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Re: =LIGS= vs GTFO

Postby GTFO. Avenger » 08 May 2011, 02:51

Too right Rago..
I'm on 333 points and your on 0 :lol:
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Re: =LIGS= vs GTFO

Postby sniped by a GIRL » 08 May 2011, 09:41

Thanks for a great scrim and thanks for hosting it!!!! We had fun and you guys were great!

thanks again and hope to scrim again :D :D :D
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Re: =LIGS= vs GTFO

Postby GTFO. Sammo » 08 May 2011, 10:11

Yes it did rago lol i lost all my points, but was worth it with the laugh i had, nearly fell off my chair laughing :lol:
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