Maps

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Maps

Postby Yeti! » 11 Jan 2010, 19:51

I do recall a castle / fort map with 2 capture points that was quite good. Anyone remember the name?

I also liked Italy.
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Re: Maps

Postby Sepp » 11 Jan 2010, 20:45

Yeti! wrote:I do recall a castle / fort map with 2 capture points that was quite good. Anyone remember the name?

If you mean an official map it´s either de_cbble or de_piranesi.

I´d like to see de_nuke getting added.
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Re: Maps

Postby GTFO. Irritant » 11 Jan 2010, 20:55

I'm a big fan of Italy.
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Re: Maps

Postby GTFO. WhiteRaven » 29 Jun 2010, 15:11

Bringing back an old post but...


We need to get more maps added :)

Some of the most enjoyable maps are not standard to the game. Two which i've always enjoyed for both CT and T are de_nightfever and de_desert_atrocity.

The Rats maps are always fun, but you need a few real players on there. Bots are just too stupid and walk off high surfaces to their doom.
Perhaps some updates/expanded versions of standard maps like office2010 and assault2k

Nightfever: http://www.fpsbanana.com/maps/13899
Desert Atrocity: http://www.fpsbanana.com/maps/27243
Lost Temple: http://www.fpsbanana.com/maps/6689
Westwood: http://www.fpsbanana.com/maps/12691 (or Westwood_final http://www.fpsbanana.com/maps/56376 )

Speaking of westwood_final, why not finally get a CS:S Zombie server running?
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Re: Maps

Postby plodgeface » 29 Jun 2010, 15:38

Zombies FTW
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Re: Maps

Postby GTFO. WhiteRaven » 29 Jun 2010, 16:22

plodgeface wrote:Zombies FTW



+1,000,000,000 :twisted:
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Re: Maps

Postby Orv » 29 Jun 2010, 16:35

GTFO. WhiteRaven wrote:
plodgeface wrote:Zombies FTW



+1,000,000,000 :twisted:

Zombie!!! And a GG server!!! CSS is all about mods imo.
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Re: Maps

Postby GTFO. ObscuredByCows » 29 Jun 2010, 17:42

We need to do something as its dying again. Perhaps we might have better success with more niche servers and if we can use that as a foothold we can add traditional servers at a later date.
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