No such thing as spawnkilling...(?)

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No such thing as spawnkilling...(?)

Postby [HPF] Roy Munson » 31 Aug 2010, 12:06

I have been playing DoD for about 10 years now, and I have embraced the most recent maps that allow teams to exit from multiple places. Back in the good ole days spawn areas were kept way in the back of the map, but if one team made it so far to the other team's spawn area - they could actually spawn kill you. And by spawn killing I mean killing you before you actually spawned!

Today, in my experience, you cannot spawn kill, because this horrible element was taken out of the game a long time ago. Maybe it's possible on some custom maps, I don't know.

However, I often encounter (maybe less experienced) DoD gamers, who make frequent accusations of spawn killing.
Can we please bury this concept forever by agreeing that there is no such thing??

(BTW: On the subject of spawn camping, I think this is an important tactic of the game - and it is a pity that so many gamers do not play for getting the full cap but only for their own KPD ratio - if they were all playing for the team win then spawn camping would be beautiful. I am afraid it will not be accepted because so many idiots are misusing it for their own miserable ranking :( )
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Re: No such thing as spawnkilling...(?)

Postby GTFO. Cole Scuttle » 31 Aug 2010, 12:31

There's a great many player who would disagree with your assessment, plus spawn killing and spawn camping are not in the spirit of the game. It's meant to be fun for everyone. Where is the fun in being mercilessly picked off at your own spawn point? We discipline spawn killers and spawn campers for that very reason. So, I'm afraid to say, your request to bury the concept by agreeing that there is no such thing comes across as naive at best, and downright unsporting and self-serving at worst.
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Re: No such thing as spawnkilling...(?)

Postby GTFO. Jamie » 31 Aug 2010, 12:36

intresting thread Roy, ive also been playing DODS for a good 3 or 4 years now (whenever it came out, though not the original DOD) and in my view, 'spawn killing' is where you kill players who are still within their spawn area boundaries, which in most DODS maps mean 'their side' of the spawn ramp.

If people are for example sat on spawn ramps shooting out, i wouldn't have a problem with people shooting back at them. And i would be inclined to tell them to get out of spawn if they do it constantly.

If someone is trying to cover/secure an area and kills people they see coming over a spawn ramp, i wouldn't really have a problem with it. In most DOD maps, there are multiple spawn ramps/ways to go and if one is under fire, you would need to choose an alternative. It is still a bit of a gray area. If for example i see people waiting at the bottom of a spawn ramp with the intention to simply kill players as they leave, i would ask them to stop.

To sum up, there really shouldn't be a reason to sit in spawn shooting out, and likewise its bad spirit to sit outside spawn shooting in.

However, there are exceptions to this. If on Donner for example there are snipers/MG's on the spawn ramp shooting out, i would have no problem with the other team shooting back and killing anything on that spawn ramp they can hit. Ideally the spawn ramps should be kept clear but some maps make them hot spots more then others, such as Palerno.

I really dont think there is a way to bury the concept, as people will always rant about spawn killing/camping etc, as people will always have different views on what spawn killing/camping is and how little/big a problem it is.
- "we need a spy killin GTFO.J !!!"
- "kill that fuckin sniper"
- " GTFO.J this is the first you've fucked me like this. and i dont like it"
- " fuck this, dont we have a sniper whom ping is less than 50 to take out gtfo.j????"


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Re: No such thing as spawnkilling...(?)

Postby [HPF] Roy Munson » 31 Aug 2010, 13:18

@cole.scuttle: Clearly you misunderstood my post, or I didn't write it well. Nonetheless, the concept of "no spawnkilling" is IMHO a relic from the past, where it was clearly a game deficiency that you could kill the enemy before he was actually able to move at all. You needed to ban it back then, but as the element was taken out of the game, ppl still talked about spawn killing referring it to killing ppl coming out of spawn. When multiple spawn exits then were introduced to the game, ppl still ranted on about spawn killing, and I am just sick of hearing of it, because DoD has gotten rid of the unfair spawn killing option a long time ago.

On the subject of spawn camping (not spawn killing) I say, why not play the maps as they are? If you know that you are forced back to your spawn area, then there is a good chance some one will hide in a corner to pick you off. It makes the game more interesting. I think it only annoys ppl because they get killed, and maybe they worry a bit too much about their own stats as well. If an enemy MG puts heat on my spawn exit, then the challenge is to call up your sniper team mate to take the MG out. It is war for crying out load. What's next - I have to apologize for killing the enemy? As I already wrote, the problem is not ppl camping, the problem is ppl being stat whores.
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Re: No such thing as spawnkilling...(?)

Postby GTFO. Ragostini » 31 Aug 2010, 18:57

[HPF] Roy Munson wrote: As I already wrote, the problem is not ppl camping, the problem is ppl being stat whores.

It's the stat whores who usually do the camping, as for spawn killing, lobbing nades into spawn is also a no no, unless it's the end of the round, and you are doing victory kills
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Re: No such thing as spawnkilling...(?)

Postby GTFO. TommyBoy » 31 Aug 2010, 23:52

thanks for the input Roy, but it's already a well discussed topic, and spawnkilling may not be like it was "in the old days" but its still killing in/leaving spawn and will be dealt with as such. To the less experienced players, this is what they know as spawn killing, and that is why they accuse people of it, and rightly so. Oh, and btw, its not war, its a game, games are fair, spawn camping/killing is not.
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Re: No such thing as spawnkilling...(?)

Postby [HPF] Roy Munson » 01 Sep 2010, 08:52

I understand your point of view, although I don't agree with it :)

E.g. Besieging a spawn exit like the axis one on Jagd...yes, it's a tough situation for the axis team, but not an impossible one. And if they are forced back to a situation like this, so what...they lose a round. Big deal. Then they will have to do better in the next round. I do not see this situation being more unfair than if the Allied had pulled back to the adjacent building. You could still get a bullet in the back.

I think I made my point by now. You're the admins so you call the shots.

Have a nice day :)

Roy
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Re: No such thing as spawnkilling...(?)

Postby GTFO. TommyBoy » 01 Sep 2010, 10:29

[HPF] Roy Munson wrote:I understand your point of view, although I don't agree with it :)

E.g. Besieging a spawn exit like the axis one on Jagd...yes, it's a tough situation for the axis team, but not an impossible one. And if they are forced back to a situation like this, so what...they lose a round. Big deal. Then they will have to do better in the next round. I do not see this situation being more unfair than if the Allied had pulled back to the adjacent building. You could still get a bullet in the back.

I think I made my point by now. You're the admins so you call the shots.

Have a nice day :)

Roy

Yes you have made your point Roy, but you still seem unable to grasp the fact that this type of play is unfair. It may be acceptable in league matches etc, but GTFO run public servers, and welcome new players as well as experienced ones. We try to keep the gameplay fair for all abilities. A player new to DoDs who gets killed everytime before they have the chance to take 2 steps outside spawn is unlikely to return to the server where that happens, so we discourage spawn killing/camping for exactly that reason.
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Re: No such thing as spawnkilling...(?)

Postby GTFO. Sammo » 01 Sep 2010, 20:14

+1 agree with you Tommy. I hate spawn campers and i will give em a rollocking, and i will kick or even ban repeat offenders who dont listen when asked not too, :evil: :twisted:
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Re: No such thing as spawnkilling...(?)

Postby Wolf » 02 Sep 2010, 16:01

a bit redundant maybe, but if you believe in what you say in your first post about people should be playing for a team win, then what are you doing spawn camping in the first place, why not run for them lovely flags instead? :)

for the rest I agree with the gtfo guys, no point ruining some new players experience of the game weather you call it spawn camping/killing strategy or whatever. Or maybe that's just me as I always seem to be dead before actually being able to sit underneath the other teams spawn :D

ah well, enough rambling for now, hope to see you all soon online
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Re: No such thing as spawnkilling...(?)

Postby j0han » 29 Sep 2010, 12:24

Well, when i see that our team are spawnkilling (exactly when they're going from their spawn) i try to tell my teammates, thats its not fair, since everyone wants an fair an comepetetive match, atleast i do.

- And sometimes it helps, sometimes it dont. If it don't, i talk with the lads in the group chat for a helping hand.

// Johan
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Re: No such thing as spawnkilling...(?)

Postby GTFO. Avenger » 30 Sep 2010, 16:55

Agree with Sammo, Tommy, Cole and Rago.
Killing people when they drop of the ramps or as they are coming up them e.g. on Palmero is annoying and not welcomed, but when theres multiple people coming out, its pretty impossible to get many shots before your dead anyway. I have done it a few times for fun, but I didn't sit there for ages(plus as I said its not really possible), popping a few people and running away.

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[HPF] Roy Munson wrote:Clearly you misunderstood my post, or I didn't write it well. Nonetheless, the concept of "no spawnkilling" is IMHO a relic from the past

Err as rago said, LOBBING NADES! - its not a relic, many ass hats still do it today during normal play and I have had the pleasure a couple of times, spawning only to die instantaneously.

my thoughts ;]
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