GTFO. NachoDuck wrote:It's to stop people getting too many points and make staying on the top ranks harder, see
this page for a more detailed explanation.
This explains everything...
Do not you think that so not motivate players to play ?
GTFO. KARR wrote:2. The points you earn/lose are based on the points level of who you kill/who kills you. It's meant to benefit you to kill someone who has a lot more points because they should be 'a better player. 'Eg:
A>People with less than 50 kills will get/lose 2 points regardless of who gets killed.
B>If you have 1000 points and you kill someone with 5000 points, they will lose/you will get approx 25 points because you killed someone who had a LOT more than you do.
C>If someone with 1012 points kills you when you have 3000 points, they have killed someone with more.. SO you lose/they get a large amount of points.
D>People with 2000 who kills someone else with 2000 will usually get 2,3 or 4 points because they have a similar point level as you do.
Okey...today I play for 8,3 minutes:
Kills:20 ; Deaths:6 ; Action:Killing Spree (skill bonus 8 )
result : -61 scores
Info for enemy scores:Between 1000 / 1200 scores
Well...would you say that this is normal !?!