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cocos wrote:jeez you may as well say "NO UBERING FRIENDS"



Pilot v6.3 wrote:Do you guys know how hard it is to win as Blu on a fast respawn Goldrush
Pilot v6.3 wrote:Besides I'm very surprised that this suddenly comes up after all those months we play on the GTFO servers, and sometimes there was even an admin around that didn't say anything about the team stacking.


GTFO. G wrote:Pilot v6.3 wrote:Do you guys know how hard it is to win as Blu on a fast respawn Goldrush
Is that somehow a justification for stacking red?

Pilot v6.3 wrote:Actually we never stack Red, whenever the server restarts we join Blu, resulting in either a win or a loss we end up in the Red team.



If you don't believe me well you can never get that many points in a single round, so we obviously we're playing Blu before.





GTFO. Gash wrote:PERFECT TIME TO SAY
REMOVE FAST RESPAWN!!!!!!!!!!!!!!!!!! DOOO ITTTTTT!!!


dx. wrote:Pilot, I play on Goldrush fairly often so I´d say I know how things flow there.
You guys certainly have my sympathy for your coordinated and well executed teamplay, but when the odds are stacked too much it´s not really fun for the other team.
I was there yesterday for a brief time - it was slaughter and close to impossible to get a foot in the door against 5-6 TFP people playing on one team (esp. with the aforementioned effect on other highranked players).
I didn´t mind it personally, went spec, rolled a smoke and decided to quit shortly after in favour of a different server with a more balanced setup.
Now usually it isn´t really a problem on Goldrush as you said, but 5-6 people make a hell of a difference - they sure did the other night.
Again, I wasn´t particularly bothered and just looked for another server.
On a sidenote : think that was the second time I saw stage 3 on there.
I have no gripes whatsoever with people playing with their friends / clanmates, just try to understand how the other folks feel when they get bumrushed to infinity and beyond not once or twice but multiple times in a row.
Fine for one or two games to spice things up, but when it becomes common practice it´s not exactly "spicing things up" but turning into frustration for the outgunned team.
Tough call, I understand both views; but as a non-clan player I tend to favour GTFO´s stance on the matter.



Pilot v6.3 wrote:Yes I understand our clan has grown too big, and thus we will split from now on to keep the teams balanced.
If there is anything else that disturbs you on your mind now please post it to prevent further problems.

GTFO. G wrote:cocos wrote:jeez you may as well say "NO UBERING FRIENDS"
You're correct, I might as well say that. I have seen such lame behaviour where medics dont heal or uber anyone but their friends. On a public server this doesn't help the team, and is poor play.

shadowgalaxy wrote:First of all, there is a lot of interesting discussion in this thread but it's buried under the Bans / Suspect Players section. Could the relevant posts be moved to the Team Fortress 2 Forum?
Is the rule against team stacking a recent addition? I only learned about this recently. I haven't seen it anywhere and it's not on the Server Rules page.
Team stacking happens all the time. Whether it's by clan mates or server regulars it's very common. It's just easier to notice if clan members do it. I don't really get why team stacking is forbidden for clans but not for other skilled players. A big part of the fun in TF2 for me (and I guess for other people as well) is playing with people I know and who can teamwork. That means it's natural to join the same team your friens play in.
Is there a set limit of players in one team that is considered team stacking? Would three players on one team and none in the other be against the rules? In a 32 player server would those three players really make that much of a difference?
off topic:
Pilot, you should try server #10 if you want to play later stages of Dustbowl and Goldrush more regurarly. In my opinion, Attack/Defence maps aren't playable with fast respawn. Dustbowl, Steel and payload maps are boring when a team wins the map once in a blue moon.






shadowgalaxy wrote: I can't speak for other clans but playing with my clanmates is purely for fun and not for practice.



GTFO. Jamie wrote:it also encourages clan members to stick to their own, for example heal and only uber their clanmates....








GTFO. Jamie wrote:if i see several members stacked i probably wont move them unless they are creating a unfair advantage....






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